I participated in Ludum Dare again and this time with Phil as artist (our entry). The theme was “alone”, which lends itself nicely to all kinds of depressing, scary, atmospheric games. Then again, everyone was doing one. So we made a short Limbo-esque commentary on a little, blind, hospitalized girl’s journey.
The main mechanic of the game is that the girl is blind and you can only “see” via sound from environment, your footsteps, or thrown rocks. The level starts nice and real, although still quite disconcerting. It then slowly turns progressively more twisted as you slowly go through the girl’s inner emotions. May be it was all just a dream? Or may be it was a long-awaited escape?
Software: VS (C# + XNA), Photoshop
Requires: Windows, .NET, XNA, mouse/keyboard (headphones would be nice)
You can download and play it here: http://www.uprootworld.com/Braille.zip
XNA 4 redist: http://www.microsoft.com/download/en/details.aspx?id=20914
.NET 4 redist: http://www.microsoft.com/download/en/details.aspx?id=24872
Phil made a playthrough/commentary track:
We also have a double timelapse here.
We got some pretty nice comments on the entry and videos, and we also scored rather high if I should say so myself:
#9/174 — Overall (3.67/5)
#3 — Mood (3.88)
#6 — Theme (3.88)
#9 — Graphics (4.22)
#15 — Innovation (3.39)
Edit: I cannot believe I forgot to click Publish on this blog post after the edit… *facepalm*