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MicroRogue DevDiary #11 – Path-finding

I already had an A* implementation, so I imported it into the project. Great post, see you next time!   Okay, so. I will need AIs in the game, and they will need path-finding. I cannot really do with straight

Rudy July 4, 2018July 25, 2018 MicroRogue DevDiary No Comments Read more

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